Дополнительные сведения:
My scientific discoveries and applied inventions include:
- Renewed theory and applied algorithms for linear systems resolution (versus Gauss-Jordan and Cramer methods).
- Generalization of Fourier analysis, the best solution for radix 2 FFT, 3D FFT, new method of Fourier-splines convolution.
- The fastest FFT-structure algorithm for array ranking (sorting) of N log (N) complexity.
- New mathematical methods for 3D models approximation (combination of Fourier-series/Fourier-splines).
- The original 3D modelling system with special features (fast rendering without z-buffer, arbitrary polygons, free transparency, shadows etc).
- New technique of texturing in 2D and 3D graphics as a generalization of mipmapping based on Fourier-splines.
- Fourier series based representation of gravitational orbits.
- New model for electron orbitals in atom with envelopes as Fourier-splines (5 spectral Fourier components).
- Generalization of main physical laws: gravity (Newton), electro-static (Coulomb), Van-der-Waals based on spread mass/charges, resolving "singularity" in the center.
- Efficient N-body interactions solution based on parallel processing for atom-molecular dynamics and Galaxy stars moving.
- A project of a new standard for digital image representation based on Fourier-splines convolutional decomposition versus jpeg, a new base for digital HDTV.
Qt, C++, Linux, 3D Моделирование, C/C++, Borland C++, Latex, MS Visual C++, HTML, NVIDIA CUDA, CAD/CAM/CAE, Digital TV, OpenGL, GPU, GLSL, OpenCV, Analytical skills